GREEN SPACE DARK SKIES

Hosted by Activate, Green Space Dark Skies is an event that is aims to recruit and inform people about the greenspaces we live in and how we can sustain them as ambassadors in the future. This brief tasks us with identifying a user, creating a solution to getting them involved more with greenspaces and then keeping them there so they can care for the works they live in. The event is a onetime thing but will be recorded and that post-event film will be the legacy of the exhibition.

We have designed an app that would encourage younger users in central urban areas with minimal access to green spaces by gamifying their experience outdoors in the small spaces that they do have around them. The app will allow users to explore their greenspaces using a haptic feedback compass and then use AR to collect materials relating to the space around them to create their own green city with exaggerated plants and giant bugs and animals.

For this project, I took on a heavier research role within the group to help discover who our user truly was – from their geographical location to what they do hourly within the week. Along with doing a deep dive into our user’s lifestyle, I collaborated with students on the Interior Architecture and Design course to help figure out the positioning of posters for the best accessibility at the event and troubleshoot design issues we’d have regarding materials, sizing, mounting, construction and other aspects of the event.

My Team: Jack Colley, Charlie Coughtrey, Owen Blue and myself.

Check out my project's entire design process here!

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